Mechatronics · Embedded Software · AI

I build complete systems, from physical hardware to deployed software.

Engineer working across embedded systems, electronics, control and AI. Experienced in moving quickly from uncertain requirements to tested, practical systems in resource-constrained R&D environments.

Rapid prototyping End-to-end ownership Hardware–software integration Resource-conscious R&D Systems engineering

Selected work

Engineering demonstrated through real systems.

Each project focuses on the problem, my contribution, the engineering decisions made and the evidence that the system worked.

Custom printed circuit board
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Electronics · Embedded hardware

Custom PCB Design and Bring-up

Designed and validated electronics for demanding multidisciplinary systems, taking boards from requirements and schematic capture through manufacture, bring-up and integration.

PCB designInterfacesBring-upTest

Experience

Fast-moving R&D, grounded engineering.

2026 — Present

BAE Systems Australia

Graduate AI Engineer

Develop software in a fast-paced R&D laboratory, working across large server-hosted pipelines, GPU workloads, edge systems and embedded hardware. Deliver practical prototypes quickly under tight budgets and uncertain requirements while maintaining traceable, reviewable development through Git.

2024 — 2026

BAE Systems Australia

Engineering Intern

Contributed to multidisciplinary engineering programs and gained experience operating within professional systems engineering, software development and technical assurance processes.

3+ years

Monash High Powered Rocketry

Payload Lead · Embedded Systems Engineer

Led and contributed to aerospace projects spanning requirements, embedded electronics, firmware, sensing, integration, testing and technical coordination.

About

An engineer who is comfortable crossing boundaries.

I am a Mechatronics and Computational Science graduate with hands-on experience across embedded systems, control, electronics, aerospace engineering and applied AI.

My strongest work happens where disciplines meet: turning physical requirements into electronics, translating system behaviour into software and building the tooling required to test the result. I value direct experimentation, measured decisions and simple solutions that can survive real operating constraints.

I am particularly interested in high-performance engineering teams where individual engineers own substantial problems and move quickly from concept to working hardware.

Get in touch

Let’s build something difficult.